3DS Max OpenVDB Tutorial: Boolean Voxel Workflow

Published: 24 September 2024
on channel: Digitalste
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In this tutorial, I discuss the features of the OpenVDB method within the Boolean Modifier in 3ds Max, breaking down how the voxel-based system enables the creation of complex and intricate shapes. I highlight its potential applications in concept design for film, animation, and visualization. I also touch on the tool’s current limitations, such as handling high polycounts and the need for retopology when adapting models for game workflows.

#3dmodeling #3dsmax #beginnertutorial


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