BETTER Sound Effects! Unity Scriptable Objects Tutorial

Published: 31 July 2021
on channel: DrowsyFoxDev
9,970
357

Organize, vary, and control your sound effects better using Scriptable Objects!

Learn how to create a scriptable object for your sound effect that provides tons of flexibility such as handling multiple sound effect clips, varying and controlling the volume and pitch, as well as give you the ability to adjust the playing order and preview the results right in the editor as you configure it!

on top of that, since it's a scriptable object, you can edit the configuration as the game is running - stop the game, and your changes will be still be saved, unlike with monobehaviours 🙌

Please like & subscribe if this tutorial helped you!
Let us know if there are other topics you'd like for me to cover down in the comments section!

_LINKS:_
Odin Editor & Serializer:
https://assetstore.unity.com/packages...

SoundEffectSO Source: https://gist.github.com/baruchadi/3c2...

_🎵Music in this video🎵_
Anno Domini Beats -Sunny days (   • Video  )

Context Sensitive - Contemplation (   • SYNTHWAVE ♫ Contemplation  )
Context Sensitive - Portlight
   / @contextsensitive  
https://contextsensitive.bandcamp.com/

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