Learn PureBasic by example. Follow the development step by step of a simple 2D game : the snake. This famous game lets you control a snake on a screen where apples appear at random. When the snake eats an apple, it grows in size. The goal is to survive the longest.
In this episode, I polish what I have done in the previous episode. I clean the code, I change the way the snake is initialized, I prevent the apple to appear on the snake, I make the snake die when it crashes into itself, and I add tons of comments.
Download the code from this episode at http://bit.ly/2TrZxK3
Download PureBasic at http://www.purebasic.com/pp
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