Create classes and objects with Java and Processing using the Object-Oriented Programming paradigm. This video presents two examples: First an abstract example of a cat class do demonstrate the concept of behaviors (methods) and attributes (class variables); then a concrete example of a collectables class for the player to collect.
Before starting this, you should be familiar with the contents of the previous videos in this series:
Install Processing - • [Beginner] Java and Processing: Getti...
Variables, Conditionals, Shapes, Color - • [Beginner] Java and Processing: Varia...
Motion and Animation - • [Beginner] Java and Processing: Motio...
Mouse and Keyboard Input: • [Beginner] Java and Processing: Mouse...
Loops, Arrays, and Functions: • [Beginner] Java and Processing: Loops...
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