graphics programming through codeblock

Published: 18 February 2019
on channel: Yachana Bhawsar
412
11

This video is about graphics program through codeblock.


download codeblock
http://www.codeblocks.org/downloads/b...

download winbglm from the following link:
http://winbgim.codecutter.org


Include graphics.h and winbgim.h

Copy and Paste the graphics.h and winbgim.h les into include folder
of Code::Blocks directory.
Path: C:\Program Files (x86)\CodeBlocks\MinGW\include


include libbgi.a

Copy and paste libbgi.a le in the lib folder of Code:Blocks.
Path: C:\Program Files (x86)\CodeBlocks\MinGW\lib


Add Link Libraries in Linker Setting

In the Code::Blocks application go to, Settings -Compiler.
In the Global Compiler setting, click on the Linker Settings.
In Link Libraries, Add and browse to
C:\ProgramFiles(x86)\CodeBlocks\MinGW\lib\ and select
libbgi.a.
Paste this in the Other Linker Option tab of Linker Settings (i.e. on
the right-hand side)
-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
5. Save the setting and restart the application



Note:
Save code in cpp extension
Don’t forget to include graphics.h




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#computer
#graphics
#programming
#codeblock


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