29:09
Activating a UIView with an FSM Trigger (Playmaker & DoozyUI tutorial)
In this video I'll explain how you can create a custom trigger hooked up to a Playmaker FSM to activate a DoozyUI animation ...
19:07
Connecting Unity UI and PlayMaker with Physics
A tutorial that starts with an empty project (with PlayMaker already installed) works through the steps of linking a Unity UI with ...
3:42
DoozyUI 3.0 - NODY PREVIEW - NodeGraph Engine
Doozy UI 3.0 FEATURE PREVIEW NODY - NodeGraph Engine ------------ Unity Asset Store: https://goo.gl/V4EeTk DoozyUI is a ...
3:31
Game Event Manager - Component - DoozyUI - UI Management System for Unity
The Game Event Manager contains predefined actions for system events. If the sent game event is a system event, its predefined ...
11:07
DoozyUI - Version 3.1.0 - New Features - UI Management System for Unity
New Features added in DoozyUI version 3.1.0 Release Notes ---- Version 3.1.0 ---- New Theme Management system for colors, ...
0:13
PlayMaker SlideShow SHURIMA !!
I created this video with the YouTube Slideshow Creator (http://www.youtube.com/upload) PLSS SUBSCRIBE PLAYMAKER FOR ...
5:55
Example Scene 6 - Progressors - DoozyUI - UI Management System for Unity
A quick guide for the - E6 - Progressors - Landscape - 2D - Example Scene. ------------ Get DoozyUI at http://bit.ly/DoozyUI3 Learn ...
10:59
Example Scene 7 - Progressors Advanced - DoozyUI - UI Management System for Unity
A quick guide for the - E7 - Progressors Advanced - Landscape - 3D - Example Scene. ------------ Get DoozyUI at ...
3:41
UIDrawer Listener - Component - DoozyUI - UI Management System for Unity
The UIDrawer Listener implements a microphone-like device, that interprets UIDrawer UIDrawerBehaviorType. When triggered it ...
7:42
Progress Target TextMeshPro - Component - DoozyUI - UI Management System for Unity
The Progress Target TextMeshPro is used by a Progressor to update the text value of a TextMeshPro component. Read more at ...
4:19
Unity Indie DevLog - Game Start Button UI using DoozyUI
This video is about Unity Indie DevLog - Game Start Button UI using DoozyUI.
3:31
Game Event Listener - Component - DoozyUI - UI Management System for Unity
The Game Event Listener implements a microphone-like device, that interprets game events. When triggered it executes a set of ...
3:57
UIView Listener - Component - DoozyUI - UI Management System for Unity
The UIView Listener implements a microphone-like device, that interprets UIView UIViewBehaviorType. When triggered it ...
1:00
Victory Star FX, Unity 3D Tutorial [PATREON]
Aquí compartiré mi WORFLOW detallado sobre cómo hacer desde CERO un efecto. En el ejercicio de hoy haré un destello de ...
2:26
Start Node - Nody Tutorial - Doozy UI Manager
Nody Start Node is a system node used as the first node that gets activated in a graph. It's treated as the root node and it cannot ...
20:12
Build a game in Unity with Playmaker Pt5
In this series of tutorials we will build a game from start to finish in Unity with Playmaker. You will learn how to save and load high ...
8:00
Switch Back Node - Nody - DoozyUI - UI Management System for Unity
The Switch Back Node remembers the source (input) node when going to a target (output) node. After that, when returning from ...
5:22
Sprite Target Selectable - Component - DoozyUI - UI Management System for Unity
The Sprite Target Selectable is used by the Theme Manager to update the Sprite references of a Selectable component.