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The singleton pattern is a way of allowing only one object of a particular class in your program, and making that object global. Since any part of your program can then access that object, the singleton pattern can lead to impenetrable code with all the disadvantages of global variables, and so is a little bit controversial. Nevertheless, it's widely used and important to understand.
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En esta página del sitio puede ver el video en línea The Singleton Pattern: Java Design Patterns Part 10 de Duración hora minuto segunda en buena calidad , que subió el usuario Cave of Programming 27 febrero 2013, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 11,461 veces y le gustó 63 a los espectadores. Disfruta viendo!