As part of the XBOX Summer Apprenticeship Program I scripted a python tool in Maya that could bake animation data between a "source" and "target" mesh based on a time range set by the user. This was written as part of a learning exercise to refamiliarize myself with Python as well as assist in creating a tool that could expedite the cleanup of Mocap data.
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Website: https://xavierrodriguez.artstation.co...
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