Unity 3D Save and Load Files Tutorial (Serialization)

Publicado el: 23 marzo 2019
en el canal de: Welton King
1,625
51

Welton teaches us how to use Serialization to manipulate files in this bruh...

If you're making a game with Unity 3D, it's a no-brainer that you need to know how to create and load save files. Unity comes with a built in PlayerPrefs class that can handle quick storage of strings, integers, and floats - but what about booleans, arrays, and dictionaries? With this video, we dive into the versatile usage of serialization and deserialization with binary formatters in order to save and load video game files. After watching this video, you'll be ready to make your own generic save system for any, and all, of your future endeavors.

If you're interested in joining our team of testers, pitching a tutorial idea, or just want to say hi, email us at kawaiisungames@gmail.com


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