Link to git repo:
https://github.com/johanoxenstierna/m...
10:30 set_extent()
14:00 set_tranform()
19:20 warpAffine()
I've only managed to get blitting working when the "im_ax" drawables is a list. But if one has to "remove" an ax object each frame (e.g. to use "imshow") a list can be a bit inconvenient. One way to fix it (for larger animation projects), is to have a variable which gives the index inside the "im_ax" where an object is located (index_in_im_ax). Then one can loop through those objects, then for each object check its index_in_im_ax, "del" it and then "insert" it back at its index_in_im_ax, once the object has been redrawn.
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