Classes are like creating a blueprint for an object. If we want to build a building then we must have the blueprint for that, like how many rooms will be there, its dimensions and many more, so here the actual building is an object and blueprint of the building is a class.
A Class is a user-defined data-type which has data members and member functions.
Data members are the data variables and member functions are the functions used to manipulate these variables and together these data members and member functions define the properties and behavior of the objects in a Class.
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