Wait, can I make online multiplayer games with Enterprise Java?
YES! Games are not limited to only graphical and creative-focused frameworks and engines like Unity or Unreal Engine! In the Java World, you can use any Enterprise Java framework to implement a robust backend services infrastructure that will service the visual components of your game! The purpose of this talk is to present a common set of strategies that will outline how to handle the general aspects of online multiplayer games like:
Managing Game and World State
Communication Strategy
Handling Player Interactions
General Configuration Management
Scaling Servers based on Concurrent Playerbase
This talk showcases practical strategies for managing these challenges, with examples using Jakarta EE and Eclipse MicroProfile—the current standards for cloud-ready enterprise Java applications.
Presented by Fabio Turizo (Payara) during JavaOne 2025.
All • JavaOne 2025 talks
Tags #Java #JDK #JakartaEE
18 SES1427
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