Code Like a Pro: Refactoring to Patterns!

Publié le: 24 novembre 2024
sur la chaîne: git-amend
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971

Clean Code starts here! In this video, we transform an tightly coupled Unity project into a clean, maintainable system using proven programming principles and patterns. Learn how to apply DRY (Don't Repeat Yourself) to eliminate redundant code, implement the Factory Pattern for scalable object creation, and refactor an unwieldy animation system. We’ll also introduce the Strategy Pattern for dynamic weapon behaviors and build a lightweight mini state machine to handle targeting logic. Whether you're a beginner or a seasoned developer, this video will help you write better, smarter, and cleaner code for your Unity projects!

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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00 Don't Repeat Yourself
6:08 Factory Pattern
11:50 Animation System
15:50 Strategy Pattern
21:30 Mini State Machine

Useful Code:
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Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/475...

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