Animations make games so much better, but they can also easily break performance in Unity!
There are many different ways to improve the performance of Animators. In this guide we will dive into Unity 6 and see how we can optimize performance of Animators with both simple and advanced settings.
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Unity 6 introduced batched GPU skinning, a great new feature to improve animation performance by reducing the amount of skinning GPU calls.
AnimatorLOD:
https://assetstore.unity.com/packages...
Rig import settings details:
https://docs.unity3d.com/Manual/FBXIm...
Animation import settings details:
https://docs.unity3d.com/Manual/class...
Animator settings details:
https://docs.unity3d.com/Manual/class...
Timestamps:
0:00 Double animation performance
0:40 Animation import settings
3:18 Animator settings
5:45 AnimatorLOD
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