Java 11 Enhancements:
HTTP Client API:
Java 11 introduced a new, modern HTTP client API that supports HTTP/1.1, HTTP/2, and WebSocket, replacing the older, deprecated HttpURLConnection.
Epsilon Garbage Collector:
Java 11 introduced Epsilon, a no-op garbage collector, primarily for testing and specialized use cases.
Flight Recorder:
Java 11 also included Flight Recorder for low-overhead heap profiling, aiding in performance analysis and debugging.
String Manipulation Improvements:
Several new methods were added to the String class, including isBlank, lines, strip, stripLeading, stripTrailing, and repeat, enhancing string manipulation capabilities.
Java 17 Enhancements:
Sealed Classes and Interfaces:
Java 17 introduced sealed classes and interfaces, allowing developers to restrict which other classes or interfaces can extend or implement them, providing better control over inheritance.
Pattern Matching for Switch:
This feature simplifies the common coding pattern of a switch statement by allowing pattern matching directly within switch cases.
Pattern Matching for instanceof:
Similar to switch pattern matching, this feature allows for more concise and readable code when checking the type of an object and casting it in the same expression.
Foreign Function & Memory API:
Java 17 provides a new API for interacting with code and data outside of the Java runtime, enabling better interoperability with native libraries.
Enhanced Random Number Generators:
Java 17 introduces a new RandomGenerator interface and a suite of implementations, offering more flexibility and control over random number generation.
Strongly Encapsulated JDK Internals:
Java 17 strengthens the encapsulation of JDK's internal APIs, making it more difficult to rely on internal implementation details and promoting the use of public APIs.
Performance Improvements:
Java 17 offers performance improvements, including a faster Parallel Garbage Collector and optimized code execution.
macOS Rendering Pipeline:
Java 17 includes a new macOS rendering pipeline using the Metal API, replacing the older OpenGL renderer for improved performance and graphics rendering.
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