XCOM 2 Modding Tutorial 4: Stealing Code and Weapon Stat Boosts

Pubblicato il: 03 marzo 2016
sul canale di: Kwahn
7,696
104

In this video, we look at how to look at other peoples mods, and how to create a stat change ability to add to our weapon, with proper UI markup!

Writeup:   / xcom_2_modding_tutorial_video_4_stealing_c...  

0:00 : Intro
0:30 : Long War SMG Pack (http://steamcommunity.com/sharedfiles...)
0:35 : Location of downloaded mod pack
1:25 : Creating a mod to contain the SMG pack
2:00 : Populating the modbuddy mod with the SMG pack
5:00 : Adding a stat change to a weapon
5:55 : Creating an Ability Class for our stat change
7:00 : Linking the Ability Class to the ini file
8:00 : Creating the template array for pickup
9:45 : Creating the StatBonus ability
10:00 : X2AbilityTemplate class brief
11:25 : X2Effect_PersistentStatChange
12:00 : `CREATE_X2ABILITYTEMPLATE
12:30 : Line-By-Line ability property descriptions
16:00 : PersistentStatChange
16:50 : X2Effect_Persistent class
17:20 : BuildPersistentEffect
19:20 : Adding the stat change to the ability
20:00 : Finishing up the ability
21:30 : Adding the ability to the weapon
22:25 : StatMarkup for the strategic side of things
24:00 : Debugging!
25:00 : Rambling about what I want to do
25:20 : Debug Strategy start
25:25 : Even more rambling since the video refused to FUCKING SKIP
26:00 : Debug Strategic checking stat markup
26:40 : IT WORKS!
27:00 : Even more rambling
29:30 : IT WORKS!
29:31 : Everything past this point is pointless, don't watch


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