[UnityAsset] Throw objects. Demo

Pubblicato il: 07 luglio 2016
sul canale di: DrBlockhead
46
0

Have you ever taken pleasure in throwing objects with gravity gun (or analog) in such games as Half life 2, Doom, Dark Messiah of Might and Magic, BioShock, etc.? Or do you make first person 3D game and would add such opportunities as throw objects?

Description
This asset contains scripts that allow move (hold, drop, throw, pull) objects. It's easier to understand just trying than reading.
It is easy way to make improvable gravity gun. Script contain public field defining maximum permissible mass of objects. Changing it you can achieve improvement effect.
Imagine, how it is impressive, when you break objects into pieces by throwing another object at them.

Requirements
Be sure, that you can use rigidbodies on throwable objects in your game.
If you want use it in another game differs from 3D first person, you will change some things in code.

Links
Play Demo: http://drblockhead.github.io/ThrowObj...
Asset Store: http://u3d.as/wF8


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