Behind the code: Monument

Pubblicato il: 06 giugno 2024
sul canale di: Iain McManus
233
15

In this next part in my series looking at previous games we're going to take a look at Monument. Monument is a chill game with a limited layer of shared experience for all players. I'll share some source code for key elements and discuss the general design for the game.

You can find the game (for free) here: https://iaintheindie.itch.io/monument

🎞️ Chapters
00:00 Introduction
00:40 Game Overview
04:30 Handling user generated content
10:40 Making the moving water
12:30 Making the terrain & trees
16:45 Making the monument
24:00 Experimenting with alternate layouts
26:10 Overview of server communications

📂 Grab the full project ➠ https://github.com/GameDevEducation/H...

If you've got questions add a comment below or send them in for the next Q&A video
🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA

📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-e...

Looking for other ways to get involved?
🟠 Support the channel on Patreon ➠   / iaintheindie  
🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation
🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/
🟣 Follow me on Twitter ➠   / iaintheindie  

🎉 Thankyou to all of the Patrons 🎉
➔ Arman
➔ Kieran B
➔ Grant Coble-Neal
➔ John Kenneth Douglas
➔ Kasper Enwall
➔ Tylah Heil
➔ James McCarthy
➔ Travis Mosier
➔ Sam Orme
➔ Benjamin Russell
➔ Seriphis
➔ SiliconOrchid
➔ Callan Syratt
➔ Serj Tomas

#Unity #Tutorial #GameDev


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