In this Unity shooting tutorial I'll show you how to shoot shells of a low poly tank as rigidbody objects, taking the angle of the cannon into account.
As a tank we use the Blender model I created in a previous tutorial and which we imported here to Unity.
We write the script with C# and use Unity Prefabs as shells which we create dynamically with Instantiate.
The environment is a free asset that can be downloaded here from the Unity assetstore:
Lowpoly Environment pack:
https://assetstore.unity.com/packages...
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