Using Source Control with Git & GameMaker

Pubblicato il: 09 giugno 2021
sul canale di: FriendlyCosmonaut
10,803
431

This video introduces the concepts of source control and how it can be used with GameMaker. All of the source control tools shown are completely free to use. In the video, I suggest using Git as the system of source control, GitHub Desktop as the GUI interface, and GitHub to host the repository. I then give a demonstration of how these work together.

DOWNLOADS
Git: https://git-scm.com/downloads
GitHub Desktop: https://desktop.github.com/
Sign up to GitHub https://github.com/join
Visual Studio Code (code editor) https://code.visualstudio.com/

CREDITS
Vossel created the amazing intro and outro video, and the intro song

FIND FRIENDLY COSMONAUT ON:
Twitter:   / friendly_cosmo  
Ko-fi: https://ko-fi.com/friendlycosmonaut

TIMESTAMPS
0:00 Intro
0:41 What does source control do?
2:19 Outline
4:52 Setup demo
8:48 Setup review
9:40 Workflow & commit demo
11:41 Brief interlude on branches
12:35 Making a commit
15:40 Pushing commits, local vs remote copy
17:26 - Git is a distributed system
20:28 - Pulling in changes, & fetch
23:09 - Wrapping up - further discussion?


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