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InkBall Code ► https://github.com/bclehmann/InkBall
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Chapters:
----------------
0:00 Today's Project
7:38 How to use Git Submodules
10:30 Compiler-specific Errors
14:15 Running the game
16:48 General program architecture
17:50 Binary deserialization
25:45 Debugging memory leaks
29:10 Caching resources better
32:47 Passing objects by value/reference into functions
39:50 Fixing game freezing during mouse move
43:05 Additional notes
45:05 Deleters and SDL lifetimes
46:28 Conclusion
#CodeReview
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