This tutorial covers the basics of the 3D library Three.js.
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Article
https://waelyasmina.net/articles/thre...
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Support the channel
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Timestamps
00:00 Introduction
00:44 Setting up
04:07 Coordinate system
05:04 The concept of scene and objects in Three.js
05:57 Perspective camera
06:46 Orthographic camera
07:17 The difference between a perspective and an orthographic camera
07:48 Creating a scene and adding the camera
11:46 Orbit controls
12:40 Geometries and materials
19:37 Data entry with dat.gui
23:27 Lights and the difference between them
24:18 AmbientLight
25:25 DirectionalLight
27:00 Shadows
29:21 SpotLight
32:42 Fog
33:41 Changing the background color
33:52 Adding a texture to the scene
36:26 Adding a texture to an object
38:42 Selecting objects from the scene
42:58 Changing the position of objects' vertices
46:13 Adding the vertex shader & fragment shaders
49:27 Importing 3D models
51:50 Making the canvas responsive
52:58 Final Words
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WebGL, Shaders, Vertex Shader, Fragment Shader, GLSL ES, and WebGPU In A Nutshell
• WebGL, Shaders, Vertex Shader, Fragment Sh...
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Project files
https://github.com/WaelYasmina/threet...
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The boilerplate that I'm using in my tutorials
https://github.com/WaelYasmina/ThreeB...
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Images
https://unsplash.com/photos/ycExgCMRggc
https://unsplash.com/photos/PpgY7sjpf_0
https://unsplash.com/photos/pAyN5zqdqDo
https://unsplash.com/photos/ycExgCMRggc
https://unsplash.com/photos/DLD5LvnFblU
https://unsplash.com/photos/EKpJ4aHiHqg
https://unsplash.com/photos/8-s5QuUBtyM
https://unsplash.com/photos/Q_RBVFFXR_g
https://unsplash.com/photos/rTZW4f02zY8
Vectors
https://www.svgrepo.com/
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