In this video, we code a flocking simulation, where a flock of birds swoop and fly around in formation, avoiding obstacles and moving in unison. We walk through the whole thought process and programming required. So jump in, and follow along!
This will show you some basic rendering, physics, boids/flocking simulation, collision-detection, and obstacle avoidance logic.
=== Part 2: • Coding From Scratch! #006 - Flocking Simul... ===
Full source code is here: http://straybasilisk.com/dl/Stray%20B...
Catch the full, unedited stream at / 672602984 - you can also follow us over there if you'd like to watch the next one live!
We're using Processing and Java to do this (https://processing.org).
This little project is part of Steamhounds - the steampunk-themed turn-based / tactical RPG we're developing!
More info @ https://store.steampowered.com/app/10...
Nesta página do site você pode assistir ao vídeo on-line Coding From Scratch! duração hora minuto segundo em boa qualidade , que foi baixado pelo usuário Stray Basilisk 07 Julho 2020, compartilhe o link com seus amigos e conhecidos, no youtube este vídeo já foi visto 3,079 vezes e gostou 35 espectadores. Boa visualização!