Terrain Tools workflows

Publicado em: 04 Novembro 2016
no canal de: Dargelos Nezumi
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In this video I show how you can mix different filters, strokes and go back and forth between the 3D and 2.5D worlds to create a terrain.
For this particular terrain I started with the stamp brush preset, and the spray elevation brush, then I convert it to 3D to tweak the heights with the 3D move brush, Also y Use the move brush to modify the outline of the terrain from the top view. Exiting the 3D edit mode is as simple as pressing T and we are back to 2.5D...
I decided to make a river, so I used the River brush preset and painted a river manually, then I press 1 to repeat the last stroke several times.
Then I applied the 3rd preset of the hydraulic erosion I, which add some variation and make a good job filling pits with sediments, used terraces strokes and applied another hydraulic erosion filter with a channeling preset.
Then I duplicate the layer and apply the second preset of the hydraulic erosion III , the one that is good for filling river valleys, this preset also produces a nice Flow Map that you can use to make the color map.
Finally I merge the layers again and show the 3D results..

https://gum.co/gyDvB


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