This video demonstrates how to configure a day / night cycle in AnyRPG. After watching this video you will understand how to set the speed of the in-game clock that controls the time of day, control the angle of the sun to make it appear you are in the north or south hemisphere, modify the color of light emitted by the sun over time, use the blended skybox to smoothly transition from a day sky to a night sky, use skybox rotation to make the sky move more realistically throughout the day or night, and add a physical sun to the scene that rises in the East and sets in the West.
00:00:00 Introduction
00:00:30 Required Assets
00:01:06 Project Setup
00:02:30 Time Of Day Speed
00:03:41 Sun Angle
00:06:26 Sun Gradient
00:07:37 Configuring the Scene Node
00:10:00 Blended Skybox
00:11:48 Skybox Rotation
00:19:05 Adding a Physical Sun
AnyRPG is a Role Playing Game engine written in C# for Unity.
It is a 100% free and open source project with the goal of enabling content creators to rapidly create unique and engaging short stories, scenarios, adventures, and even full games.
It accomplishes this by providing a platform with the most common Role Playing Game functionality out of the box so that content creators only need to provide visual assets and story content.
Web Site:
http://www.anyrpg.org/
Download Unity Packages and Example Games
http://www.anyrpg.org/downloads/
Patreon:
/ anyrpg
Documentation:
https://docs.anyrpg.org/
GitHub:
https://github.com/AnyRPG/AnyRPGCore
Discord:
/ discord
Twitter:
/ anyrpgengine
Trello:
https://trello.com/anyrpg/
Free Assets Used In This Video:
https://assetstore.unity.com/packages...
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