Classes and Object-Oriented Programming is a standard concept in many programming languages. Classes allow you to define reusable logic and create instances of that reusable logic, allowing you to create stand-alone instances of that class. Learn how to define a class, define a new instance of a class, use getters and setters, and use the keyword "this" to make dynamic logic.
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Chapters
0:00 Intro
0:31 Defining a Class
0:49 Defining Properties and Methods in a Class
3:09 Passing Values to the Class and using the constructor method
5:16 Defining a Method
6:28 A Brief overview of how JavaScript handles classes
8:40 Creating multiple instances of a class
9:58 Inheritance and the "extends" keyword
16:04 Getters and Setters
20:01 Static Methods and Properties
21:27 Polymorphism
23:35 Outro 👋
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