I’ve tried doing this in TouchDesigner for years and have finally figured it out. In this tutorial, you’ll learn how to create a particle effect that combines all three forces a flocking algorithm requires: attract, repel, and follow.
Other things you might learn in this tutorial:
Optical flow feedback for liquid effects
Rotate To function for 2D particles
Advanced rendering techniques
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Chapters:
0:00 - Variables
2:10 - Particle Textures
4:20 - Flocking Effect Explanation
5:20 - Push Pull Force Texture
14:04 - Follow Force Texture
17:30 - Combining Forces
22:58 - Final Output Instances
24:45 - Rotate To
26:48 - Adding Turbulence
29:14 - Post Render Effects
32:49 - Optical Flow Feedback Background
37:00 - Outro - Get the File
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