In this Unity Tutorial, we will explore multiple Unity mechanisms and components which will allow us to create beautiful, responsive UIs. This is a little bit longer video, because it is packed with everything I managed to discover until now. I am sure there is much more into it, if you feel anything is missing, please let me know. I would love to learn new stuff and maybe one day create second part of this video :).
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00:00 The problem
00:27 Canvas Scaler, anchors and other important basics
05:40 Terms and Conditions popup
10:20 Party members
16:10 Diablo inspired UI
18:50 Inventory window
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