Hey everyone, Zephyr here with a tutorial on one of my favorite special effects modules for FoundryVTT: Automated Animations. AA leverages the power of Sequencer to play the beautiful JB2A animations automatically when you use relevant spells and abilities. While the module is a fantastic enable-and-done piece, there is a heavy amount of customization that both you, and your players, can do. Check it out and let us know what you think about this powerful module!
To get the Dwarven Boss Room map featured in this video, go to https://baileywiki.com/
Modules Used or Referenced
Automated Animations by Otigon https://foundryvtt.com/packages/autoa...
Sequencer by Wasp https://foundryvtt.com/packages/seque...
Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_...
Socketlib by Stäbchenfisch https://foundryvtt.com/packages/socke...
TIMESTAMPS
00:00 - Intro
00:42 - Required Modules and Overview
01:01 - Global Settings and Types of Automated Animations
03:29 - How Autorecommendations Work
04:40 - Configuring an Animation
07:00 - Animation Options
11:45 - Global Menu Import/Export and Changes
12:36 - Fire Bolt: Customizing Animations for Individual Tokens
18:20 - Cone of Cold: Customizing an Animation and Exporting as an Autorecommendation
23:48 - Outro and Final Thoughts
Featured Links:
Artwork by Baileywiki using assets from...
Forgotten Adventures https://forgotten-adventures.net
DungeonQuill / dungeonquill
Caeora / caeora
Tom Cartos Assets / tomcartos
Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_...
(Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/
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