Introduction to software design for computer Programming in Bangla for beginners and people of all skills and backgrounds. Here I introduce you the three universal software design patterns used in almost all computer programs for software architecture. By mastering these concepts into writing code practice you can essentially develop almost any computer program. More details about the items discussed given below.
Model-View-Controller (MVC) is a software architectural pattern commonly used in developing user interfaces (UIs) for web applications and other software systems. The MVC pattern promotes separation of concerns, making it easier to maintain and extend applications. It allows developers to work on different parts of the application independently, as changes to one component do not necessarily require changes to the others. Additionally, MVC facilitates code reuse and promotes a clean, modular design.
Client-server is a computing architecture that describes the relationship between two separate entities: the client and the server. In the client-server architecture, the server typically hosts centralized resources or services that multiple clients can access. Clients initiate communication by sending requests to the server, and the server responds to those requests by providing the requested services or data. Client-server architecture is widely used in various computing environments, including web applications, enterprise systems, cloud computing, and distributed systems, due to its flexibility, scalability, and ease of management.
Event-driven programming is a programming paradigm where the flow of the program is determined by events such as user actions (clicking a button, typing on a keyboard), sensor outputs, or messages from other programs or threads. In event-driven programming, the execution of the program is driven by events, and the program responds to these events by executing specific pieces of code, often referred to as event handlers or event callbacks. Event-driven programming is commonly used in graphical user interfaces (GUIs), web development (with technologies like JavaScript and Node.js), network programming, and real-time systems. It allows developers to create responsive and interactive applications by handling events as they occur, rather than waiting for predefined sequences of actions to complete.
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