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In this video, we'll explore how to vibe code games using agent skills - this time for 2D games!
Starting from scratch, we'll walk through the entire process, from
setting up the project in Visual Studio Code
to using the phaser JS skill for game development.
incorporate a playwright game testing skill to automate the testing of game functionality.
If you've ever wanted to create 2D games but didn't know where to start, this tutorial is perfect for you.
📚 Chapters
00:00 Intro
01:18 This video's resources and more...
02:19 Step 1: Agent Skills & Project Setup
05:48 Step 2: Art Assets
09:43 Step 3: Create assets index
14:36 Step 4: Plan Mode
16:42 Step 5: Testing with Playwright
19:38 Step 6: Bug-fixing
22:09 Step 7: Iterate
25:39 Step 8: Update skill as you go along
29:01 Step 9: Automated test-implement loop
31:09 Step 10: Polish
32:45 Wrap Up
#Claude #AI #Anthropic #Claude4.5 #ClaudeCode #ClaudeCodeSkills #ClaudeSkills #ClaudeOpus4.5 #Opus4.5 #ThreeJS #vibecode #vibecode #phaser #PhaserJs
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