Hey guys,
I've created another tutorial on how to work with Toggles and Toggle Groups in Unity 5 using C#. The game plan for today was to show you in a bit of an "RPG" sense how you can utilize toggles for things such as player class selection, however you can also use this same method to help you select different options for things such as game settings in your options menu (windowed/full screen, etc.) as well as various other tasks.
We ran into a bit of a snag midway through the tutorial itself where I wasn't able to save the script, however I was able to recover from this quick and get back to it and the goal of the tutorial was still met.
I hope you guys can find some ways in your own projects to utilize this tutorial and the methods I'm using, however if you know of any better ways to accomplish goals such as this I would encourage you to write me a comment in the comments section below. I do check these often and as my channel is dedicated to learning indie game development I began my journey with the goal of not only helping beginners get started with these simple tasks but also learning new ways to accomplish them myself.
If you enjoy the video, please be sure to throw me a like or subscribe, and thanks so much for watching!
-Morgan
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