In this video I've shown you how to Easily create destructible versions of your objects in BLENDER and use them in UNITY. This is simplest way I could find. We will use a blender add-on called "Cell Fracture" to create the parts and a custom Script to use that object.
I've just shown you the possibilities of what you can do with this trick. You can easily expand on this to create objects for your own games and make everything DESTRUCTIBLE. It will make your game more fun to play because the player can interact with the environment more.
Useful links:
Cell Fracture Tutorial: • Ep 6: A full guide to Cell Fracturing
POLYGON Prototype Asset Pack: https://assetstore.unity.com/packages...
Western Props Pack: https://devassets.com/assets/western-...
TimeStamps:
0:00 Intro
1:47 Part 01 (Creating the wall parts)
3:12 Part02 (Replacing the wall)
4:32 Part03 (Applying gravity to the wall parts)
5:03 What you can do!
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