ANIMATING CUTSCENE IN UNITY - Devlog #3

Veröffentlicht am: 04 April 2023
auf dem Kanal: Daniel Stringer
292
17

Game production has well and truly started on 'Echoes In The Meadow' This week I've been looking at animating the Intro and creating the first cutscene of the game!

Patreon:   / levelup2020  

Udemy: https://www.udemy.com/course/unityspa...

NFT: https://opensea.io/collection/daily-p...

My Amazon shop: https://www.amazon.co.uk/shop/influen...

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About me:
LinkedIn:   / daniel-stringer-49b02637  

“I love everything to do with 3D! For over a decade I’ve been a 3D Artist and love creating everything from environments to characters. I wanted to make my own games with the art that I created so I learned Unity and C# and not looked back. I’ve successfully released “The Captive” on Vive, an escape room experience. My latest release was “Lunar” on itch.io, a small game to commemorate the Apollo 11 moon mission.
I also work full time as Lead 3D artist and Unity Developer at ‘The Creative Engagement Group’ with a focus on developing AR & VR applications for training, events & entertainment.”

I love creating videos for Youtube, especially around game development & Unity. I have a passion for VR so a lot of my videos focus on that!

You can try some of my games here:
Lunar: https://daniel2018.itch.io/lunar
Captive:    • Video  

Here are some commercial projects I’ve worked on:
https://www.tceg.com/work/constructio...
https://www.wearethemoment.com/articl...
   • Axiom case Study  

Here is my 3D art:
https://www.artstation.com/danielstri...

0:00 Start
0:15 Update
0:30 Timeline
1:54 The Animation
2:30 Breakdown
6:25 Fin


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