RIGGING VR CHARACTER - Using animation rigging package

Veröffentlicht am: 11 Mai 2023
auf dem Kanal: Daniel Stringer
858
24

In this episode making up the story-driven VR tutorials in unity, we take a look at where we can get a character, how to rig it using mixamo and then finally use the animation rigging package from unity to take our character to the next level

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“I love everything to do with 3D! For over a decade I’ve been a 3D Artist and love creating everything from environments to characters. I wanted to make my own games with the art that I created so I learned Unity and C# and not looked back. I’ve successfully released “The Captive” on Vive, an escape room experience. My latest release was “Lunar” on itch.io, a small game to commemorate the Apollo 11 moon mission.
I also work full time as Lead 3D artist and Unity Developer at ‘The Creative Engagement Group’ with a focus on developing AR & VR applications for training, events & entertainment.”

I love creating videos for Youtube, especially around game development & Unity. I have a passion for VR so a lot of my videos focus on that!

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