In this next part of my series looking at previous projects I'm going to be looking at the ""MMO"" screensaver I made called Through My Window. I'll look at how I approached randomisation to make it both random and also synchronised for anyone playing at the same point in time. I'll also look at how I built the chill feel for the game and the design decisions.
Awesome Rainy Window Shader tutorials from The Art of Code:
Part 1: • Making a rainy window in Unity - Part 1
Part 2: • Making a rainy window in Unity - Part 2
🎞️ Chapters
00:00 Introduction
01:30 Overview of the game
04:15 Gameplay events overview
09:00 Achieving synchronised randomisation
10:30 The structure of a gameplay event
15:00 Handling server communications
24:00 Making the rain shader
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#Unity #Tutorial #GameDev
Auf dieser Seite können Sie das Online-Video Behind the code: Through My Window mit der Dauer stunde minuten sekunde in guter Qualität ansehen, das der Benutzer Iain McManus 02 Mai 2024 hochgeladen hat, den Link mit Freunden und Bekannten teilen, dieses Video wurde auf Youtube bereits 212 Mal angesehen und es wurde von 16 den Zuschauern gefallen. Viel Spaß beim Betrachtenden Zuschauern gefallen!