Red alert remade in Unity as a template for networking RTS games.
Networking done using Sockets.
Obviously synchronicity is an issue but will be working on fixing this so all units will be synced across all players.
On this page of the site you can watch the video online RTS Socket networking example with a duration of hours minute second in good quality, which was uploaded by the user James Games 05 January 2019, share the link with friends and acquaintances, this video has already been watched 169 times on youtube and it was liked by 3 viewers. Enjoy your viewing!