In this video I go through the basics of making a character controller using Unity's built-in Character Controller and Playmaker.
Going through the steps of using Unity's axis to move the character, creating our own gravity, and using the mouse to look around.
I have my mic placed a bit close to the mouse, so you'll hear me slamming that left mouse button real hard. Sorry about that.
Next video will be about jumping and checking if "grounded".
NOTE:
I forgot to mention that the 'mouse look' action that tilts the camera should have a minimum and maximum angle of rotation, otherwise you'd be able to tilt the camera upside down. Something for the next video I suppose.
Background music used, Ninri - Quasar
Can be found on Newgrounds: https://www.newgrounds.com/audio/list...
Youtube: • Quasar
Spotify: https://open.spotify.com/album/7bZiDn...
And various other music outlets.
On this page of the site you can watch the video online Unity Playmaker Tutorial - FPS Character Controller - Movement with a duration of hours minute second in good quality, which was uploaded by the user One Month Studio 08 January 2019, share the link with friends and acquaintances, this video has already been watched 26,906 times on youtube and it was liked by 422 viewers. Enjoy your viewing!