Decided to upload a new video of this small project of mine.
Video of the first version here: • Java 3D Software Renderer | Raspberry PI
Color spanning in triangles per each vertex doesn't work properly yet, I haven't figured out how to handle it in 3D. Also I just implemented that new projection matrix before recording this video and as you can see it clearly needs some more work. Currently it feels like when I implement one thing properly I create 100 new problems related to it and things just get more complex each time... Z-Buffering would probably be the next thing to do but I haven't been able to wrap my head around it yet, I mean, I know how it's done, kinda, the problem I have is that I don't know how can I get the correct z-information for each freaking pixel, probably I need to interpolate the z-coordinate while drawing the triangles, or something like that...
Tracklist:
Dubmood & JosSs - Starchip
Dubmood - Afterburner
On this page of the site you can watch the video online Java 3D Software Renderer | Version 2 with a duration of hours minute second in good quality, which was uploaded by the user Harha 16 September 2014, share the link with friends and acquaintances, this video has already been watched 449 times on youtube and it was liked by 5 viewers. Enjoy your viewing!