Java 3D Software Renderer | Version 2

Publicado el: 16 septiembre 2014
en el canal de: Harha
449
5

Decided to upload a new video of this small project of mine.

Video of the first version here:    • Java 3D Software Renderer | Raspberry PI  

Color spanning in triangles per each vertex doesn't work properly yet, I haven't figured out how to handle it in 3D. Also I just implemented that new projection matrix before recording this video and as you can see it clearly needs some more work. Currently it feels like when I implement one thing properly I create 100 new problems related to it and things just get more complex each time... Z-Buffering would probably be the next thing to do but I haven't been able to wrap my head around it yet, I mean, I know how it's done, kinda, the problem I have is that I don't know how can I get the correct z-information for each freaking pixel, probably I need to interpolate the z-coordinate while drawing the triangles, or something like that...

Tracklist:
Dubmood & JosSs - Starchip
Dubmood - Afterburner


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