Hello Everyone! Welcome to my first official episode in the Factorio Modding Series! In this episode, I talk about Factorio's Modding API mod structure. Understanding this is essential to creating mods with relative ease, and without too many headaches.
In this episode we will accomplish:
- A better understanding of Factorio's Mod Structure
- A basic understanding of Factorio's Data-Lifecycle (how it loads mods)
- Create a very basic mod
- How to add our new mod to our game
- Where to find your mod in-game
- Common errors and where to find them
As with all of the episodes in this series, all of my code and notes will be available on my github: https://github.com/alexgwalley/Factor...
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If you have any questions, feel free to ask! This is a judge-free zone, great for new-comers to the community.
I hope you enjoy, see you next time!
On this page of the site you can watch the video online Factorio Modding Series: 01 - Basic Mod Structure with a duration of hours minute second in good quality, which was uploaded by the user WalleyMods 16 January 2020, share the link with friends and acquaintances, this video has already been watched 20,468 times on youtube and it was liked by 493 viewers. Enjoy your viewing!