In this video I have determined an effective way to get UnitySendMessage to function from an OSX plugin written in Objective-C. The method I am using is what is know as a Function Callback, or a Function Pointer. Since there is no exposed method for talking to unity through OSX plugins, We will just make our own. One bug that I did find, is that Unity does not seem to attach click events when the game is on the second screen. I will be contacting support to see if they know about it and if they have plans to correct this as it may be a problem for a number of game developers.
Here is a link to the Unity3d Plugins playlist
• Unity3d Plugins
And here is my webpage
http://www.thelazycoder.com/
Finally here is the completed project with all my plugin code
https://github.com/superlazycoder/Uni...
On this page of the site you can watch the video online OSX plugin callback to UnitySendMessage (C Function Pointer) with a duration of hours minute second in good quality, which was uploaded by the user The Lazy Coder 16 September 2013, share the link with friends and acquaintances, this video has already been watched 4,527 times on youtube and it was liked by 19 viewers. Enjoy your viewing!