OSX plugin callback to UnitySendMessage (C Function Pointer)

Опубликовано: 16 Сентябрь 2013
на канале: The Lazy Coder
4,527
19

In this video I have determined an effective way to get UnitySendMessage to function from an OSX plugin written in Objective-C. The method I am using is what is know as a Function Callback, or a Function Pointer. Since there is no exposed method for talking to unity through OSX plugins, We will just make our own. One bug that I did find, is that Unity does not seem to attach click events when the game is on the second screen. I will be contacting support to see if they know about it and if they have plans to correct this as it may be a problem for a number of game developers.


Here is a link to the Unity3d Plugins playlist

   • Unity3d Plugins  

And here is my webpage

http://www.thelazycoder.com/

Finally here is the completed project with all my plugin code
https://github.com/superlazycoder/Uni...


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