Hey everyone! Welcome to my indie game devlog, making Blitloop, a next-gen retro game made with Unity.
#2: Refactor Everything.
This is the first game I build with Unity. Come along to see my process, reasoning, problems I encounter and the solutions I come up with during the journey from initial prototype to a completed game.
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Drop by to say hello, hang out, chat about the game, ideas or anything else gamedev on Discord.
/ discord
Check out my blog for more in-depth articles:
https://blog.bitbebop.com
You can find me on Twitter:
/ artstorm
#devlog #gamedev #unity
Thank you for watching and I hope you enjoyed my devlog. See you in the next video.
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Chapters
00:11 Intro
01:18 Entry point
02:19 Save and Load
02:51 Singletons and Service Locator
03:43 Loop and Pool
04:28 Aspect Ratio
05:42 UI Toolkit
07:05 Spawning and Levels
07:38 Custom Tooling
08:07 Benchmarks
08:26 Debug Tools
08:58 DevOps
09:49 Live Stream
10:13 Conclusion
On this page of the site you can watch the video online Blitloop Devlog #2 - Refactor Everything with a duration of hours minute second in good quality, which was uploaded by the user Johan Steen 17 June 2024, share the link with friends and acquaintances, this video has already been watched 36 times on youtube and it was liked by 2 viewers. Enjoy your viewing!