Blitloop Devlog #2 - Refactor Everything

Pubblicato il: 17 giugno 2024
sul canale di: Johan Steen
36
2

Hey everyone! Welcome to my indie game devlog, making Blitloop, a next-gen retro game made with Unity.
#2: Refactor Everything.

This is the first game I build with Unity. Come along to see my process, reasoning, problems I encounter and the solutions I come up with during the journey from initial prototype to a completed game.

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Drop by to say hello, hang out, chat about the game, ideas or anything else gamedev on Discord.
  / discord  

Check out my blog for more in-depth articles:
https://blog.bitbebop.com

You can find me on Twitter:
  / artstorm  

#devlog #gamedev #unity

Thank you for watching and I hope you enjoyed my devlog. See you in the next video.

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Chapters

00:11 Intro
01:18 Entry point
02:19 Save and Load
02:51 Singletons and Service Locator
03:43 Loop and Pool
04:28 Aspect Ratio
05:42 UI Toolkit
07:05 Spawning and Levels
07:38 Custom Tooling
08:07 Benchmarks
08:26 Debug Tools
08:58 DevOps
09:49 Live Stream
10:13 Conclusion


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