Final gathering is one more way to make your renders look believable. The concept is based on the fact that light doesn't just travel from a light source to a single object and stop. As you look around, you'll notice that our world is lit by one or more light sources. That light illuminates several objects which in turn use some of that light to light other objects. Final Gathering factors in all this light bouncing. It calculates the bounce light to create a very realistic look.
En esta página del sitio puede ver el video en línea Final Gathering (Maya 2012 Tutorial) de Duración hora minuto segunda en buena calidad , que subió el usuario Pixel Street Studios 12 agosto 2015, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 196 veces y le gustó 2 a los espectadores. Disfruta viendo!