3D Debug Strings in Editor Mode? - UE5 C++ Tutorial

Publicado em: 29 Dezembro 2022
no canal de: Ryan Sweeney
3,871
102

I'm not sure if this is already well-documented, if it is, boy I sure missed it.

Anyway... After spending a copious amount of hours searching the internet and the engine source code I finally figured out how the Unreal Engine draws text in editor mode.

I'm sharing this in a quick tutorial so you too can display debug text in the editor similar to how the navigation system debug visualisations do, which by sheer coincidence, is where I found the solution, who would've thought.

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🔗 Github Repository
https://github.com/RyanSweeney987/UE5...

🔗 Typical usage of the Debug Proxy Scene method check out this tutorial by Steve Streeting
https://www.stevestreeting.com/2021/0...

🔗 For more information on delegates check out Ben UI tutorials
https://benui.ca/unreal/delegates-intro/

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🔗 Social links
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🎵 Music
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🕛 Chapters
0:00 Intro
0:18 Creating a new class
0:59 Header file
2:50 CPP file
5:44 Outro


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