Unity Tutorial: Making a trigger toolkit

Publicado em: 04 Novembro 2021
no canal de: Iain McManus
322
12

Trigger zones are something we often use in games. Whether it's to detect something being present, something having left, or something having been in a location for a time they are incredibly helpful. In this tutorial we'll put together a handy framework with some custom inspector logic to make these quick and easy to setup.

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