Trigger zones are something we often use in games. Whether it's to detect something being present, something having left, or something having been in a location for a time they are incredibly helpful. In this tutorial we'll put together a handy framework with some custom inspector logic to make these quick and easy to setup.
📂 Grab the full project ➠ https://github.com/GameDevEducation/D...
📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-e...
Looking for other ways to get involved?
🟠 Support the channel on Patreon ➠ / iaintheindie
🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation
🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/
🟣 Follow me on Twitter ➠ / iaintheindie
#Unity #Tutorial #GameDev
On this page of the site you can watch the video online Unity Tutorial: Making a trigger toolkit with a duration of hours minute second in good quality, which was uploaded by the user Iain McManus 04 November 2021, share the link with friends and acquaintances, this video has already been watched 322 times on youtube and it was liked by 12 viewers. Enjoy your viewing!