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Hey, friends! Welcome back to the next installment in the Alkahest Engine devlog series! Over the next few videos, we'll be adding more rendering primitives that will help us build our 2D UI Renderer. In this video, we're looking at creating an orthographic camera to use in the Alkahest Engine. Next time, we'll be looking at transforms to move individual pieces around the screen.
ABOUT THE PROJECT
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The Alkahest Engine is a passion project I've started where I am working to create a 3D Game Engine from scratch. The engine is built using Rust and OpenGL, as well as a few other libraries. Once the engine is in a more usable state, I plan to shift over to developing the game of my dreams, also called Alkahest. This game will be a free-to-play MMORPG set in a steampunk world that is fueled by the magic of alchemy.
Alkahest's public GitHub repo: https://github.com/AlkimiaStudios/alk...
#gamedev #gameengine #indiedev #gaming #mmorpg #development #rust #rustlang
Auf dieser Seite können Sie das Online-Video Implementing Cameras | Rust Game Engine Devlog #8 mit der Dauer stunde minuten sekunde in guter Qualität ansehen, das der Benutzer Alkimia Studios 01 Dezember 2022 hochgeladen hat, den Link mit Freunden und Bekannten teilen, dieses Video wurde auf Youtube bereits 669 Mal angesehen und es wurde von 20 den Zuschauern gefallen. Viel Spaß beim Betrachtenden Zuschauern gefallen!